mo

Mirror behavior. Create self-awareness.

Project LeadUX DesignInteraction DesignSpeculative DesignAI IntegrationUser Research
Mo hero
Overview

Connection can sometimes feel draining.

52%

of young adults report feeling emotionally exhausted after social interactions, even ones they chose to have.

Gen Z

is the loneliest generation despite being the most digitally connected. The tools meant to bring us together often make it worse.

Mo is a social energy companion: a physical desk device paired with a mobile app, built around one simple philosophy. To mirror behavior and create self-awareness, not to manage or impact decisions.

There's something endearing about having a pet around that you can talk to, one that listens without getting caught in the weeds of what you're saying, simply hearing you and understanding you. Mo works the same way. It stays quietly present throughout your day, and at the end of the week, offers gentle reflections that synthesize what happened, helping you recognize patterns in your social energy so you can see yourself a little more clearly.

The Problem

Existing solutions miss the mark

We looked at what's already out there. Three consistent failure patterns emerged.

They interrupt real connection

They interrupt real connection

They create uncanny relationships

They create uncanny relationships

They demand too much attention

They demand too much attention

Meet Alex

Follow a day in Alex's life

Alex is 24. Gen Z. Neurodivergent. He has a job he likes and friends he loves. He is not depressed. He is just always, inexplicably, exhausted.

One moment at a time. Hover the image to see Mo's difference.

Good Morning - without MoWithout Mo
Good Morning - with MoWith Mo
7:42 AM

Good Morning

Alex wakes up. Before he's even out of bed, his phone is already full. Slack pings, a rescheduled meeting, three unread group chats. The calendar has already changed twice.

Hover the card to flip between without and with Mo.

This is where Mo shows up.

Not after the crash. Not with a checklist. Just a quiet pulse on your wrist and a suggestion that actually fits your moment.

What We Found

What people actually need

Interviews, diary studies, and behavioral observation revealed four core truths.

Passive awareness, not active logging

People don't want to track how they feel. They want something to notice for them.

Micro-recharges, not macro-escapes

A 3-minute walk beats a 30-minute meditation that requires willpower to start.

Patterns over moments

Understanding why Tuesdays are hard matters more than surviving any single Tuesday.

Non-judgmental companionship

They don't want advice. They want to feel like someone gets it, without a therapy co-pay.

Design Philosophy

mo-ments of intervention

Mo doesn't try to fix you. It finds the small seams in your day. The elevator ride, the two minutes before a meeting, the walk to lunch. Small interventions. Real relief.

AmbientPassive sensing. No active input required.
PredictiveLearns your patterns over time.
GentleNever demands. Always suggests.
Features

What Mo does

Four core capabilities designed around how energy is actually lost and reclaimed.

01

Social Energy Tracking

Ambient. Invisible. Always on.

Mo passively monitors physiological signals and contextual cues like voice tone, schedule density, and movement patterns to build a real-time picture of your social battery. No logging. No journaling. It just knows.

02

Recharge Moments

The right nudge at the right time.

When Mo detects you're running low, it finds micro-windows in your day. A two-minute breathing anchor before the next meeting. A playlist that resets your nervous system. Small enough to actually do.

03

Long-Term Understanding

Patterns, not moments.

Over weeks, Mo builds a map of what drains you and what restores you. It surfaces insights gently, a weekly visual story of your energy rather than a lecture. Over time, you understand yourself better.

04

Conversational Companion

It gets it. No explanation needed.

On the hardest days, Mo is there to talk. Not with toxic positivity or canned advice, but with genuine contextual understanding of your specific day, your specific patterns, your specific self.

Reflection

What this project taught me

Mo started as a wellness app and became something more interesting. A speculative device that asks what it would mean to be truly seen by your technology. Not tracked. Not optimized. Seen.

The hardest design decision was restraint. Every instinct said add features. But every research conversation said the same thing: the last thing I need is more to manage. Mo became powerful by doing less.

Alex's story was central to how we made decisions. When a feature felt clever but Alex wouldn't benefit from it at 10:47 PM, exhausted and confused, it didn't belong in Mo. The persona wasn't wallpaper. It was a filter.

I also learned that interactive storytelling is design research. Building the elevator scene as something you could feel, not just read, revealed empathy gaps that a static slide deck never would have caught.

"Talk to the chair."

Legend has it that after his young daughter Francine died, Descartes had a doll built in her likeness, kept it close, and talked to it. Whether or not it's true, it captures something real: we've always reached for objects that listen back, not to be managed by them, but to feel a little less alone. Mo is a small, modern version of that doll. A quiet companion you talk to, not one that talks back with demands.